![]() ![]() ![]() It’s an interesting idea, to have the monsters willingly form pacts with you. Making pacts with monsters, and going on to breed them, are fundamental to Monster Crown’s gameplay. I wanted to represent a more dangerous world that has threats in humans and monsters alike, while also giving it a bit more of a western vibe as that’s the culture I grew up in, however, you can’t make it entirely gritty or dark or you lose the charm of a world with incredible monsters you want to make your own!” ![]() I was a big fan of anime like these, growing up with a vibrant world, but with brutes that would pose a threat to the protagonist, both human and monster. “Clearly there was a lot of inspiration from Dragon Ball and other anime of the time. “Being a big fan of the early Pokemon games I saw the inklings of a slightly more rough-and-tumble world in their concept art and wondered how the games could’ve been different if that path had been taken instead of the friendlier approach they went with,” explains Walsh. Monster Crown sets itself apart with a darker and more mature story and world. Ultimately she’s seeking four powerful artifacts that she plans to use in a ritual, and it’s your job to beat her to them!” Through your journey, you meet a guy a few years older than you named David who seems to have a bit of a history with Beth and has some knowledge of the goals of her twisted plans. “In Monster Crown, you’re just a 14-year-old farm kid that receives their first monster, unfortunately - as you trek out on a simple request by your father you get pulled into a much darker plot.” We’re told on the game’s Steam page that we need to defeat “an evil young woman seeking power,” and Walsh elaborates on this, adding, “By some unknown scheme, she seems to be pursuing power at all costs. ![]()
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